LIAM CRISTELLO

SLEEPY JEOFF

About The Game

A 3D action game where you use the mouse to pick up and move objects around Jeoff's room. Use objects to affect Jeoff's path to guide him back to his bed! The objects can also be used to deflect enemies like Jeoff's cat, dog, and vacuum cleaner.

GGJLogo

Click here to download from the GGJ website!

Roles

Programming

Asset Integration

Game Design

Engine

Unity

Contributions

Scripted player input to use mouse-clicks to interact with a computer-controlled character through items in scene

Scripted enemy controller AI for various enemy types

Integrated art and sound assets

About The Process

This is one of the games I am the proudest to have worked on. I attended the 2019 Global Game Jam site at Northeastern University, and made a group with other developers there. I was one of two programmers, with a friend of mine. We worked with 3 digital artists from Massachusetts College of Art and Design, and a sound designer/composer from Berklee College of Music. Being one of two main programmers was stressful at points, but it also forced me to learn how to take on a sizeable amount of responsibility. Additionally, I learned a lot about working with artists to integrate assets to make our game look and sound good. Overall, it was a really great experience and I think we ended up with a lovely end product!

SleepyJeoff
SleepyJeoff
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