LIAM CRISTELLO

COMPUTER CAT

About The Game

A 2D platforming game where you play as a cat to jump through levels and clean up the computer. Pick up loose memory chunks to restore pieces of the level! Dodge different enemies like recycling bin turtles, email bombs, and more, as you traverse each level.

GGJLogo

Click here to download from the GGJ website!

Roles

Enemy Design/AI

Gameplay Programming

Asset Integration

Engine

Unity

Contributions

Designed levels using tilemap assets

Scripted enemy controller AI for various enemy types

Integrated art and sound assets

About The Process

This is probably the game I am the proudest to have worked on. I attended the 2021 Global Game Jam site at Northeastern University virtually, due to the ongoing COVID-19 pandemic, and made a group with other developers there. I was one of two programmers, with a friend of mine. We worked with 3 digital artists, and a sound designer/composer from Berklee College of Music. I had a lot of fun designing enemies and creating a basic finite-state-machine for enemy AI. There was a lot of great back-and-forth idea hashing with this one, and I think the end-product ended up really tight and polished for something made so quickly!

ComputerCat
ComputerCat
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